Image - 2026-11-05 16:02
Art style: 3D Pixar. Средний план небольшой группы сотрудников (3-4 человека), сидящих в круг на мягких пуфах. Они участвуют в тренинге, который проводит Елена. Атмосфера вовлеченности и позитива. Освещение равномерное, светлое. Цвета: яркие пятна пуфов (синий, оранжевый) на фоне нейтральных стен. Композиция сверху вниз. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character identity reference (face, age, build and clothing only): - Елена: . Elena is a warm, approachable female psychologist in her late thirties, with a calm, caring presence. She has a soft oval face with gentle smile lines, fair skin, warm hazel eyes, and light natural makeup. Her chestnut-brown hair is shoulder-length, loosely tucked behind one ear. Medium, graceful build. She wears a soft teal knit cardigan over a cream blouse, tailored dark-grey trousers, and comfortable low beige loafers; a small pendant necklace and a slim wristwatch. She stands relaxed, one hand resting on the arm of a chair, head slightly tilted, offering a reassuring, attentive smile. The setting is a cozy, sunlit counseling office with a plush armchair, a leafy potted plant, soft rug and warm lamp light. The SCENE description determines the cast, number of people, actions, setting and framing. Include every character it calls for together in this scene; do not turn it into a solo character portrait.
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