Image - 2026-11-05 15:01
Art style: Pixar-like 3D. Alisa_0 walking in the middle ground. Alisa_0 is walking on floor in the middle ground in the midground. Torso facing camera. Head facing camera. Eyes on interior. At sides. Curious and expectant. Alisa_0 wears casual. Wide shot at eye level, 9:16. Horizon middle. Static wide shot. Foreground: polished floor. Midground: Alisa walking. Background: hair salon interior with chairs. Key light front_left, soft natural. Soft. Focus: Alisa. Dominant palette: white, cream, soft green, pale blonde. GAZE LOCK: alisa_0 head facing camera eyes on interior. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Stylized cinematic 3D, expressive animated characters, soft rounded forms, polished materials, warm cinematic lighting, charming facial expressions, high-end animated film look. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character identity reference (face, age, build and clothing only): - Алиса: the entire figure of Alisa and centered — a young woman in her early twenties, a hair-salon client dreaming of a makeover. She has a soft oval face, fair light skin with a faint natural blush, large hopeful blue-grey eyes, light freckles across the nose, and a gentle shy smile. Her hair is straight, fine, pale blonde, shoulder-length, lying flat without volume, parted in the middle. Slim, delicate build, average height. She wears a cozy casual outfit: a cream knit sweater, light-wash fitted jeans, and simple white sneakers. A small crossbody bag hangs at her hip. She stands in a bright modern hair studio with a styling chair and mirror behind her, hands clasped, looking expectant and a little excited. No aura, no text. The SCENE description determines the cast, number of people, actions, setting and framing. Include every character it calls for together in this scene; do not turn it into a solo character portrait.
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