Image - 2026-11-04 19:09
Art style: Fantasy Doll 3D. Огромная, стеноподобная волна с пенным гребнем нависает над крошечной фигуркой креветки на потемневшем берегу. Камера с очень низкого угла смотрит вверх, подчеркивая колоссальный размер водной стихии. Креветка подняла голову к небу, ее розовый бант трепещет под брызгами воды. Цветовая палитра включает глубокий индиго, холодный белый и тусклый розовый. Атмосфера хаоса и неминуемой опасности. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: cinematic 3D CGI render — porcelain doll-like character design with huge expressive eyes and delicate painted features, soft realistic hair strands, worn weathered fabrics, sunlit setting with dappled golden light, shallow depth of field, blurred foliage and floating petals drifting past the camera in the foreground, painterly cinematic colour grading, whimsical fantasy mood. NOT flat 2D cartoon, NOT anime linework, NOT a photorealistic human — a stylised doll-like character in a photoreal-lit 3D world. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character identity reference (face, age, build and clothing only): - Креветка: a tiny cartoon shrimp centered on a wet sandy seashore. The little shrimp has a plump, curved coral-pink translucent body with soft segmented rings along its back, a pale peach belly, and six delicate jointed legs tipped with tiny rounded feet planted on the sand. Two long thin feelers curl from its forehead, and above enormous round glossy eyes with huge shiny highlights and tiny lashes sits a big fluffy bright pink satin bow, far larger than its head, with a neat knotted center and wide looping ribbons. Small rosy cheeks and a tiny smiling mouth give a sweet, innocent expression. Behind, a calm pastel beach, gentle foamy waves, soft clouds and warm golden light. The SCENE description determines the cast, number of people, actions, setting and framing. Include every character it calls for together in this scene; do not turn it into a solo character portrait.
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