Image - 2026-11-04 17:31
Art style: Pixar-like 3D. Девочка sitting in the near foreground; Дракончик leaning further back in the frame. Девочка is sitting on chair in the near foreground in the midground. Torso facing camera. Head in three-quarter turn to screen-right. Eyes on dragon. Holding spoon. Gentle. Дракончик is leaning on table further back in the frame in the midground. Torso facing camera. Head facing camera. Eyes on spoon. Reaching. Focused. Medium shot from a low angle, 9:16. Vertical 9:16 framing. Key light side, soft. Focus: interaction. Dominant palette: warm yellow, brown, steam white. GAZE LOCK: Девочка head in three-quarter turn to screen-right eyes on dragon; Дракончик head facing camera eyes on spoon. This is a single frozen instant (mid action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Stylized cinematic 3D, expressive animated characters, soft rounded forms, polished materials, warm cinematic lighting, charming facial expressions, high-end animated film look. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character identity reference (face, age, build and clothing only): - Девочка: Девочка около семи лет, круглое лицо с большими выразительными глазами, светлые волосы до плеч, мягкая улыбка, энергичная и заботливая поза, тёплое освещение, фон простой домашний интерьер - Дракончик: Маленький зелёный дракончик с маленькими крыльями, большими круглыми глазами и мягкой чешуёй. Он имеет округлое тело, короткий хвост и выражает удивление и боль. Освещение тёплое, фон кухонный стол. The SCENE description determines the cast, number of people, actions, setting and framing. Include every character it calls for together in this scene; do not turn it into a solo character portrait.
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