Image - 2026-11-02 21:24
Art style: Pixar-like 3D. Squirrel_0 standing in the near foreground. The entire length of the floating maze. Squirrel_0 is standing on wooden platform in the near foreground in the midground. Torso in three-quarter turn to screen-right. Head facing camera. Eyes on camera. Paws tucked to chest. Excited and ready. Squirrel_0 wears green checkered scarf. Golden_acorn sits further back in the frame in the background. Wide shot from a high angle, 9:16. Horizon high. Vertical composition focusing on the scale of the maze. Foreground: wooden entrance arc. Midground: floating wooden maze path. Background: blue sky and white clouds. Key light top_right, bright sunlight. Soft and long. Focus: squirrel_0. Dominant palette: azure, golden yellow, vibrant orange. SPATIAL LOCK: the entire length of the floating maze. GAZE LOCK: squirrel_0 head facing camera eyes on camera. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Stylized cinematic 3D, expressive animated characters, soft rounded forms, polished materials, warm cinematic lighting, charming facial expressions, high-end animated film look. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character identity reference (face, age, build and clothing only): - Белка: Маленькая рыжая белка с очень пушистым хвостом, кончик которого окрашен в белый цвет. У нее большие, блестящие черные глаза и аккуратные маленькие кисточки на ушах. Вокруг шеи повязан миниатюрный ярко-зеленый шарфик в клетку. Она стоит на задних лапках в естественной позе. Фон представляет собой яркий, залитый солнцем сказочный лес с гигантскими грибами и цветами. Освещение мягкое и теплое, подчеркивающее текстуру меха, без указания конкретного стиля рисования. The SCENE description determines the cast, number of people, actions, setting and framing. Include every character it calls for together in this scene; do not turn it into a solo character portrait.
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