Image - 2026-11-01 15:34
Art style: 3D Cartoon. Full-length view, the entire figure visible from head to feet, standing upright and centered — Zakhar, a determined, cheerful ten-year-old Slavic boy, team captain of a youth futsal squad. Fair skin with cold-pink cheeks and nose from frost, bright blue eyes, a wide confident grin showing a small gap in his front teeth, a scattering of freckles, and tousled light-brown hair peeking from under a knitted hat. Lean, wiry athletic build. He wears a bright padded winter jacket over a futsal kit, with a captain's armband on his sleeve, slim sporty trackpants, and black-and-neon indoor futsal shoes, a sports bag slung over one shoulder. He stands confidently, one hand on his hip, the other holding a futsal ball under his arm. Setting: a snowy evening street in Novy Urengoy, deep snow underfoot, soft street lamps, frosty breath, northern buildings behind. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, rich saturated colours and appealing stylised character proportions. The WHOLE frame is 3D animation — never flat 2D illustration, never photoreal live action. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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