Image - 2026-11-01 14:31
Art style: WCANIME Anime (Blue Lock). Low angle in the cramped space under a heavy wooden bar counter, lit by warm hanging lamps; Iori on hands and knees, right hand clutching his outfit collar, two stacked scuba crates beside him. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: a frame straight out of a TV sports-anime episode in the Blue Lock / Aoashi / MAPPA-WIT look — muted, slightly faded film-color grade, soft cel-shading with subtle gradients, thin clean lineart, fine film grain and atmospheric bokeh; dramatic high-contrast lighting and expressive, pathos-filled camera angles. Power reads as a colored flame-like AURA around the character (one consistent color), with extreme eye close-ups at key beats, speed-lines and motion blur on impact. CRITICAL — this must look like a cinematic TV-anime screencap, NOT promo art: NOT a poster, NOT splash art, NOT game key art, no thick black outlines, no glossy plastic shading, no oversaturated neon, no flat sticker rim-light, no 3D CGI. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. WARDROBE LOCK — authoritative. Render each character in EXACTLY this outfit, matching their attached reference image. This OVERRIDES any clothing, fabric, texture or colour word describing a character anywhere else in this prompt — do NOT invent other garments: - IORI: unbuttoned grey and white horizontal striped plaid shirt with collar and rolled three-quarter sleeves, light grey crew-neck t-shirt, dark navy blue slim-fit jeans, white canvas sneakers with white laces (horizontal plaid stripe pattern on open shirt; shirt collar visible; sleeves rolled to three-quarter length)
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