Image - 2026-11-01 14:31
Art style: 3D Cartoon. Лучик standing in the centre of frame. Лучик is standing on grass in the centre of frame in the midground. Torso facing camera. Head facing camera. Eyes on horizon. Waving. Happy. Wide shot from a low angle, 16:9. Horizon low. Static. Foreground: grass. Midground: Лучик и дети. Background: sunset sky. Key light back, golden. Long. Focus: group. Dominant palette: gold, blue. GAZE LOCK: Лучик head facing camera eyes on horizon. This is a single frozen instant (post action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, rich saturated colours and appealing stylised character proportions. The WHOLE frame is 3D animation — never flat 2D illustration, never photoreal live action. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character identity reference (face, age, build and clothing only): - Маша: девочка 8 лет с каштановыми волосами до плеч, карими глазами, милым лицом, стоит на траве в парке - Петя: мальчик 9 лет со светлыми волосами, зелеными глазами, энергичным лицом, стоит рядом с девочкой The SCENE description determines the cast, number of people, actions, setting and framing. Include every character it calls for together in this scene; do not turn it into a solo character portrait.
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