Image - 2026-11-01 08:17
Art style: Cinematic Realistic. Full-length view, the entire figure visible from head to feet, standing upright and centered — Gevorg, a mafia rival and enemy of David. A man in his mid-forties, tall and heavily built with broad shoulders and a thick neck, Armenian features: olive skin, a strong hooked nose, heavy brow, deep-set dark cold eyes, and a square jaw shadowed by a trimmed black-and-grey beard. Short slicked-back dark hair greying at the temples, a faint scar crossing one eyebrow. He wears an expensive charcoal three-piece suit, dark open-collared shirt, a heavy gold signet ring and watch, polished black leather dress shoes. He stands with a menacing, composed posture, hands loosely clasped, a faint contemptuous half-smile. Behind him, the gravel driveway of a grand estate at early morning, pale gold light, parked black cars blurred in the distance. No visible text. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "Cinematic Realistic" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "Cinematic Realistic". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "Cinematic Realistic" idiom, not in any other medium.
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