Image - 2026-09-16 10:30
Art style: Мультфильм в стиле 2D-анимации с преувеличенной.... Full-length view, the entire figure visible from head to feet, standing upright, figure centered inside a busy metal fabrication workshop with sparks, gantry cranes and steel beams filling the sides. A stern but fair factory shop-floor manager in his mid-fifties: broad, solid build, slightly heavy shoulders, square jaw, weathered olive-tan skin, deep brow furrows and crow's-feet. Short iron-grey hair combed back, thick grey moustache, bushy eyebrows. He wears a clean navy-blue supervisor's jacket over a light-grey collared shirt, a white hard hat pushed slightly back, and a clipboard tucked under one arm. Dark work trousers with a leather belt, sturdy scuffed steel-toe work boots. Firm confident posture, arms crossed, chin lifted, steady no-nonsense gaze with a faint approving half-smile. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "Мультфильм в стиле 2D-анимации с преувеличенной..." style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "Мультфильм в стиле 2D-анимации с преувеличенной...". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "Мультфильм в стиле 2D-анимации с преувеличенной..." idiom, not in any other medium.
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