{ "title": "Scene 1: Marta Dante → Vergil", "prompt": "Hyper-realistic cinematic in-game worl...
{ "title": "Scene 1: Marta Dante → Vergil", "prompt": "Hyper-realistic cinematic in-game world, Gothic urban ruins with floating embers. Marta acts as Dante: running forward, sword Rebellion slashing horizontally, twin pistols firing mid-motion, long black curly hair and red coat flowing naturally, micro-movements: coat flutter, hair sway, subtle facial expressions of focus. Sparks fly from sword impact.\n\nOver 6 seconds, she fluidly transforms into Marta as Vergil: katana drawn mid-air, precise strike, blue high-collar coat fluttering, long black curly hair and goatee intact, ambient lighting shifts from fiery red to cool blue. Motion remains continuous, sword swing and body movement transition seamlessly.\n\nCamera: low-angle orbit circling full body, feet visible, 3/4 perspective; diagonal 45° side-down tilt emphasizing action; smooth parallax with foreground debris and gothic ruins. Cinematic, vibrant, fluid motion.", "parameters": "--ar 9:16 --v 6.0 --style raw --q 2 --fps 24 --duration 6s --motion smooth" }
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